The Finkfolio represents some of the work I've done in academia, marketing, film and television, games, comics, litigation, and fiction.
I've provided words and pictures for screenplays, marketing strategy and copy, software, educational materials, cartoon characters, real characters, lawyers and judges, and many more for an exhaustive list of clients over a circuitous 25-year career.
StudyLaB is an educational media project born from the comic book series, Leopold & Brink. It's currently being developed for television.
Protagraphics is the imprint I've been doing litigation graphics under for most of the last decade.
The industry dedicated to designing for a jury of twelve disinterested citizens and one abstruse judge has no standards.
Clients are petrified no matter how much litigation they've been involved in and for them, if "infographics" are needed, they rely on their advocate to whip up something to support their vision. Clever attorneys know that if visuals are needed for their case, they need to balance their charisma and vocal skills with real design. Litigation graphics at its best is an odd dalliance in the dark arts.
The people vs. Enron was the most infamous case I've been involved with. Though billions of dollars are often on the line, most cases aren't as dramatic as that and usually involve patent disputes. I become part of the trial team and the majority of the work is done in a "war room" weeks before trial where expert witness babysitting, counselor ego-stroking, and production combine to fight an always fascinating battle in the stale confines of a courtroom.
ideedo is an online tool for judgey people to judge more effectively. Developed as an add-on feature for dating sites.
Worked in San Francisco on dozens of brand-name products for FCB, Freshbrands, and the freelance agency Artisan as a designer and art director.
Film & Television
I helped shoot the tunnel scene from Back to the Future 2 ! That was the fun early days, being a grunt and working on a new film every few months.
Writing detoured me from production, leading to animation and a lot of ghost rewriting for cartoons.
I did motion graphic and prop design for the comedy MTV show, Scratch and Burn.
My short films have made the rounds, including opening the Ethics in Entertainment Conference and Film Festival.
I was around to help launch Piece of Pie, the production company behind the shows Suburgatory and Selfie.
Ugh, this didn't come out like I wrote it.
Godfather in 1 minute
Educational software and comics for clients including DynEd, University of Indiana, UCLA, and the Hammer Museum.
Comics were my second love and first foray into putting art in the world. Faultline Press released my first three titles in the mid-'90s and ever since I've been active in the industry.
I've included one of my favorite pieces, produced for Vanity Fair after a memorable visit to the 2007 Oscar Party.
Art directed the port and modification of Squaresoft's (now Square Enix) Final Fantasy VI and developed a Stargate PC game with Dave Arneson, co-creator of Dungeons and Dragons.
I spent the DCBE, or dot com bubble era, working for a company that built a browser for kids. It was way ahead of its time, requiring broadband when very few had it. The site took the "best of the web" offline and we pushed it into homes and added an elaborate interface with a penguin hero.